// тестировалось на C#.Net Framework 4.5using System;class Program{ static void Main() { int x1 = 2, y1 = 1; int x2 = 6, y2 = 5; int x3 = 10, y3 = 1; var a = Distance(x2, y2, x3, y3); var b = Distance(x1, y1, x3, y3); var c = Distance(x2, y2, x1, y1); Console.WriteLine("S = {0}", Square(a, b, c)); Console.ReadKey(); } //растояние между точками static double Distance(int x1, int y1, int x2, int y2) { return Math.Sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); } //формула герона static double Square(double a, double b, double c) { var p = (a + b + c) / 2; return Math.Sqrt(p * (p - a) * (p - b) * (p - c)); } // теорема косинусов static double Angle(double a, double b, double c) { return Math.Acos((b * b + c * c - a * a) / (2 * b * c)); } static bool IsAcuteAngel(double alpha) { return alpha < Math.PI / 2; }}